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Moss Franchise

Senior Community & Social Media Management

Polyarc Games


At Polyarc Games, I serve as the community and social media manager for the award-winning VR titles Moss and Moss: Book II as well as the upcoming Glassbreakers: Champions of Moss. I am responsible for several things on all live and upcoming titles, including:

  • Community Strategy

  • Social Media Marketing Strategy

  • Community Budgeting

  • Marketing Creative Briefs

  • Brand and Voice Development

  • Audience Research

  • Creator and Influencer Strategies

  • Social Media Content Creation

  • Short-Form Video Editing

  • Sentiment Analysis and Reporting

  • Direct-to-Player Communications

  • Patch Notes

  • Discord Volunteer Moderation Program

  • Discord Bot Ideation and Development

  • Editorial Content

  • Playtester Management

While much of what I am working on is currently under NDA, below is a small sample of my work.


Discord Bot Development

MJ23

MJ23 is a Discord bot used to generate keys and assign roles associated with a particular Discord roleID. The premise is simple:

  1. The admin commands the bot generate a 16-digit alphanumeric key that is assigned to a particular Discord role.

  2. The bot stores all generated keys and the associated role in an SQLite DB which serves for backwards look-up.

  3. A player messages the bot with the key. The bot grants the player the role associated with that key.

I ideated, developed, and tested the bot using DSharp Plus (D#+) for use with the Polyarc player Discord, where it is currently deployed.

 


Social Media Strategy

Over the Q4 2023 Holiday Period, one of the goals of the community and marketing plan was to increase engagement with core and emerging audiences across social media with an emphasis on Twitter/X.

Working with the talented Polyarc art and narrative team, I pitched and led the Xmoss Social Media campaign.

The Xmoss campaign accounted for 31.5% of all impressions and 21% engagements during this time period, making Twitter our top performing channel for impressions and engagements during this time.

Xmoss

Short Form Content

At Polyarc, I work alongside agencies and freelancers contracted to help us create short-form content. In addition to their regular content stream, I am often cutting content to fill in any gaps and rapidly capitalize on popular trends.

An example is this is the β€œAnimating Games Be Like…” piece I cut for Twitter/X that was rapidly followed-up with a tongue-in-cheek video about the community response.